December, 2006
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Yes you heard right! 0okm reports that he has successfully accessed the NAND Flash memory on Firmware 2.80 PSP's. This would leave PSP Gamers running 2.80 with a big question... Will there be a 2.80 downgrader? Well to quote 0okm, a "DG for FW2.80 is easy" thanks to Team C+D's kernel mode exploit.
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Just a few short days after the landmark release of Devhook 0.50, Booster has once again updated Devhook to v0.51. And the amazing new addition in the latest version is nothing less than 3.01 emulation! While people couldn't have been happier, it was, in a way, expected after the original fireworks by none other than the Noobz crew.
While this should result in a lot of tinkering by everyone, for now, you probably will be able to check out PS1 games on your PSP if you're one of the lucky ones to have a PS3.
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Alright, just a teeny weeny update to Chunglam's Devhook Launcher/VSHEX Mod 1.65c3, yep, the one with the enhanced CSO cache system with WiFi support. Well, it just got even more enhanced!
Remember how in our previous post, Chunglam included Vshexmod 1.26a in the package? Well now he's just released an update to that with Vshexmod 1.26b. He's fixed some bugs and added some new stuff to improve his VSHEX Mod 1.65c3. Changelog:
- Fixed bug of non-working cache file generated from usbhostfs
- Moved CSO cache index files to "ms0:/iso/cache", old index files in "ms0:/dh/thumbnail" still been used by cache system but new or updated index files will be saved to "ms0:/iso/cache"
- Updated systemctrl_dh4se.prx and systemctrl_dh.prx from 2.71SE-C and HEN_D by Dark_AleX
- Added nethostfs modules from IRSHELL 3.0 public release by AhMan
The changelog may be short, but nonetheless oh-so-sweet, especially for those who have been having fun with Chunglam's VSHEX Mod so far. He would like to know though if there are a lot of you guys who actually use the CSO cache system because according to him, he's putting a lot of effort into making it work but he's gotten very few feedback about it. So if you have the time, please drop him a line or two, alright?
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Just two days ago, homebrew developer zx-81 released PSPYape: A Commodore Plus/4 Emulator for PSP v1.0.1, and the Commodore 64 fans were happy with this high-calibre Commodore 64 emulator on the PC port to the PSP. Fast forward to today, and zx-81 announces the release of v1.0.2 for Yape.
The original Yape was created by Attila Grósz, with updating and porting done by zx-81, the man. Here are the changes that the fans can expect in the second installment:
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What could you do with $1.00? Buy a 60 gigabyte Playstation 3 , two games and extra wireless controller! Thats what!
 ? His name is On Ouchs, a 23 years old living in Vernon, B.C. Canada. Not rich but content with his life, his family emmigrated from Cambodia in 1989 and is currently studying to work at Investors Goup Company starting in January  The beloved PS3 he is seen with in the picture above is what he has to offer to make one person smile for the holidays. He paid a guy $750CAD for his spot in line. Sony only released 400,000 units in North America for the holiday season and people are selling them for an amazing $2000+ on eBay!
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You heard right. If there's a reason to download the latest version of yoyomacy's side-scrolling Lua shooter, it's because it's now got sound effects, courtesy of the efforts of superbatxs. Also, because the code has been cleaned up a bit, bugs were fixed (although it seems that online feature from the last version is still not working as planned), and some other new stuff which are detailed in the change log below. But again, the big change is that, Houston, we now have sound. So now you don't only get to ride to the danger zone, you can hear it, too. Here's yoyomacy's changelog:
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Getting Booster's DevHook 0.50 on your PSP to play 2.8x games was the present in the stocking that blew everyone's chimneys away. But let's just say that old presents should not be thrown away, too. We're talking about older versions of DevHook here. One potential reason is because the older DevHooks have better compatibility with older PSP games.
Makes sense. Hence, wraggster of DCEmu announces dodswm's hex-edited DevHook for 2.71, and DevHooks 0.45 and 0.46. With these, PSP owners can boot DevHook 0.50 for 2.8x off the Stick, and (for example) DevHook for Dark_Alex's 2.71 SE-C off the flash. One even has THREE DevHooks happily playing in his PSP. Backwards compatibility in a flash - literally, which means you might want to be careful going about with this. Here's what dodswm has to say about that process:
Note: When installing the firmware onto your mem stick, DO NOT overwrite any of the files from this package, or it will not work. Just do a normal devhook install, and the devhook folder on the mem stick root is "HD" not "DH".
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A week after CWCheat 0.1.6 REV.B was released for 2.71SE, here comes another update, this time, for DevHook version 0.50. It sure seems like we're not running out of things to do in the homebrew scene, huh? That's healthy.
Working under DevHook, this prx can cheat every devhook-compatible game under firmware emulation. It also works throughout raw-relative cheat codes such as action replay, codebreaker, gameshark, xploder, etc. Apart from this, it supports other functions useful for cheat finder and normal users, like battery, cpu/bus clock, devhook version, ms free/total space information.
Now, this is just a quick fix. Also, keep in mind that you need the database and language files, which are in the main package.
Anyway, here's the changelog:
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Yeah, we hear everyone clamoring for N64 emulator for PSP Daedalus' R9 release from StrmnNrmn and Wally's recent Spiff Up seemed to fill the unsettling N64 void. Operative word, of course, is seemed. Because, face it, despite how we all love Wally's spiffy,one can't help but wonder about Daedalus itself. Is Daedalus daed dead?
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 It's been a while since we've heard from either StrmnNrmn or Wally, and maybe some of you guys might be thinking that Daedalus is as dead as Elvis(?)... But fear not. If Booster's back in the scene, then why not bolster up the homebrew community with another update?
Wally's dedicated to the Daedalus project just as much as the MIA StrmnNrmn, and now, he's released the Daedalus Spiff Up v1.3 which was originally intended on the R9 release of Daedalus itself.
Here's Wally's update:
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Frankie has compiled some PRXs for Dark_Alex's 2.71 custom firmware (that's the 2.71 SE-C, to be more particular). Why? Well, he says it "saves time for people looking for and needing help installing these PRXs." What a nice guy, huh?
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Ho-ho-ho, Merry Chri-ZOMG! Did someone just mention Booster in the title? Out of nowhere and months of being MIA in the PSP scene, Booster's back with a glorious re-entry complete with streamers, confetti, and a full brass band. And you thought that he pulled a Britney Spears and abandoned the unsuspecting Kevin Federline that is the homebrew community? Time to do some rumor-squashing. And there's no better way to squash those rumors than with releasing DevHook 0.50 - which emulates fw 2.8x (yep, that means 2.80 to 2.82)!
[waits for cheers, shouts, and orgasms to die down]
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With Dark_AleX's latest 2.71 SE-C release, we're bound to have an influx of new/changed/modified/improved homebrew games/apps/emus. And when it comes to updating their homebrew, Art is pretty much a solid staple in the community and a dedicated programmer to his work. He's now released X-Flash v16g which now allows the program to start under SE-C.
The core of the program itself hasn't been changed. You'd still be able to perform all kinds of tweaks and modifications to your PSP firmware: custom XMB menu, alternate sound effects, etc. However, this version now has dual firmware support. He's stated that his program runs on 1.50 and 2.71 SE, and behaves accordingly when the PSP FW version is auto-detected at start-up.
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You see that picture of the half-naked Mario above? It's one of the most disturbing things to ever grace the PSP. Luckily, that one picture has absolutely nothing to do with the gameplay whatsoever, serving as the menu screen for the Mario Edition of Dragula96's alternative to Lumines. Unlike other versions of LUAmines, this is a stripped-down version of the game, allowing for a smaller filesize while retaining all the gaming goodness LUAmines has to offer.
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Curieux36 takes it up a notch - or 0.1 of a notch to be exact - with Personal Media Manager version 2.7. Yes it is still the same PSP file management system we've come to know and appreciate, even more so now with all the stuff flying in our direction since HEN-D and SE-C, We are literally ducking and covering every time they have to make an upload.
Okay, back to topic. Here's what Curieux36 emailed us:
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The windfall from Dark_Alex's 2.71 SE-C continues. Suloku has released his 2.71 Kernel AUTOBOOT Plugin for 2.71 SE-C. Here's what he has to say about it (which is short and sweet):
Here's a plugin, made with the fantastic Dark_Alex's SDK, that allows us to autoboot into a 271 kernel application, instead of a 1.5 kernel one. Great for IR Shell.
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